Class ComputeVertexLimitEnergy#
Defined in File potentialLimit.hpp
Inheritance Relationships#
Base Type#
public ComputeForceClass
(Class ComputeForceClass)
Class Documentation#
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class ComputeVertexLimitEnergy : public ComputeForceClass#
Limit is a tethering potential, if edge is longer or shorter than a given values, energy is infinity, otherwise it is zero.
Public Functions
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inline ComputeVertexLimitEnergy(SystemClass &system)#
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inline ~ComputeVertexLimitEnergy()#
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inline virtual void set_default_properties(void) override#
Set property.
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inline virtual void set_property(std::map<std::string, std::map<std::string, std::string>> ®ion_map) override#
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inline virtual std::map<std::string, std::string> get_info(void) override#
Get the type object.
- Returns:
std::string
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virtual void compute_energy(void) override#
compute energy for the actual configuration
- Parameters:
void –
- Returns:
void
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virtual void compute(void) override#
compute force for the actual configuration
- Parameters:
void –
- Returns:
void
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virtual real compute_edge_energy(int) override#
compute the energy in a given edge
- Parameters:
edge –
- Returns:
real
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virtual real compute_vertex_energy(int) override#
compute the energy in a vertex edge
- Parameters:
face –
- Returns:
real
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inline void set_property(std::map<std::string, std::map<std::pair<std::string, std::string>, std::string>> ®ion_map)#
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inline void set_property(std::map<std::string, std::map<std::string, std::string>> ®ion_map)
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inline void set_property(std::map<std::string, std::string> ®ion_map)#
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inline ComputeVertexLimitEnergy(SystemClass &system)#