Class MeshOperations#

Class Documentation#

class MeshOperations#

Public Functions

inline MeshOperations(SystemClass &system)#
inline ~MeshOperations(void)#
bool check_if_edge_can_flip(const int &flip_edge_index)#
void edge_flip(const int &flip_edge_index, const bool &flip_face_up)#
void equiangulation(void)#