Class MeshOperations#

Class Documentation#

class MeshOperations#

Public Functions

inline MeshOperations(SystemClass &system)#
inline ~MeshOperations(void)#
bool check_if_edge_can_flip(const int &flip_edge_index)#
bool edge_need_flip(int flip_edge_index)#
real compute_average_edge_length()#
void edge_flip(int flip_edge_index)#
void refine_mesh_edge_flip()#
void simplify_mesh(real collapse_threshold = 0.5)#
void refine_mesh_edge_split(real split_threshhold = 2.0)#
void adapt_mesh(real threshold = 0.5)#
void compute_vertices_connexities()#